Here are the roof tiles I've modelled for my domino effect. To make them I created a polygon pipe and scaled the bottom inwards a little, then created a large cuboid and used it with Booleans-difference to get the half pipe shape. I admit they're very simple, but from the reference images I've looked at, there's little else to add in way of detail other than a realistic texture, which I'm avoiding due to rendering times. I intend to duplicate the tiles as often as required for my domino effect.
Reference image:
Reference image:
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