Friday, 12 June 2009

Bucket Swing Test



I had a lot of difficultly animating the bucket to make the ball roll out after the block is catapulted into it, mostly because I discovered that my original bucket model was far too deep to allow this to happen. I couldn't justify the bucket tipping far enough to make the ball roll out with such a little block of wood, but I couldn't make the block any bigger otherwise it wouldn't fly and fit in the bucket. So in the end I made the bucket much shallower so it could tip enough to let the ball roll out without looking weird and unrealistic. I also had trouble getting the right amount of follow-through animation after the ball had fallen out, since I needed both the bucket and the rope suspending it to swing back and forth a little before they came to a stop. This took a while to get right and was done mostly through trail and error with key framing. In the end I had to move and rotate the bucket and rope slightly and key frame each of them for every single frame, because if I left Maya to he in-betweening it was impossible to get the timing right and they moved separately from each other. In the end I'm quite pleased with the result though, as I think I managed to get the movement convincing enough to make the bucket look like it has appropriate weight.

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