The bulb was made by revolving a curve path that I made beforehand, then adjusting the vertex to get the correct shape. I added a white blinn material and raised the transparency to make it appear more glass-like. The base is simply a polygon cylinder with the top faces extruded and scaled several times to meet the bulb. I added a phong material to make it look plastic.
Reference Image (I know its not a real light bulb, but its has a good base shape):
Friday, 12 June 2009
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