Friday, 29 May 2009
Door Model
Here's the door to the garage that will start off my animation. (Its supposed to be the back/side door rather than the big slider doors that you usually get at the front of garages for the cars to drive through.) I modelled it using both my door in my bedroom (for the handle and door frame), and the my actually garage door back home (for the door panels) as references. I originally intended for there to be a glass window in the top panel, but even after searching online and trying out a tutorial, I still couldn't make a decent pane of glass. In the end I decided to just stick with a plain door since glass will probably take a long time to render and I fear my laptop wouldn't be able to cope with it if I'm forced to render my animation from home.
The door its self was made simply by adding sub-divisions to a cuboid and then selecting the faces I wanted to extrude inwards to create the panels. The frame was made using two separate cuboids and the booleans-difference effect to cut out the door shape so the door can be animated swinging open. I added bevels to the door and frame to make them appear smoother, as well as some textures since I haven't tried playing around with them much before. I wasn't really sure which textures to use so I went with Lambert for the door and frame. The door handle is Blinn since that looks more metallic, and was made by extruding a circle around a curve. I took a photo of the handle on my bedroom door to use as a reference:
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