Friday, 29 May 2009
Bucket Model
At first when I tried to make this bucket I used curves and tried the revolve function, which worked perfectly well in creating a soft, vase-type shape, but no matter how much I tweaked it I couldn't get the hard edge that I needed for my metal bucket. So in the end I remade it completely using polygons which I think created at more solid look. The bucket is basically a polygon pipe which I scaled up at the top to make it wider than the bottom. I then made a flat-ish cylinder for the base and two torus' for the rings and the top and bottom on the bucket. The handle is an extruded curve and the hook-holes were make using booleans-difference. Lastly I added the Blinn texture to make it look metallic. I'm quite pleased with how this model turned out.
Here's the image I used as a reference:
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment