Thursday, 7 May 2009

Chair Model


Here's my first ever attempt at modelling in Maya. As expected for my first try, its not very good... but I feel like I've learnt a lot from it. We were given the challenge of creating this chair in two hours in class, but because I've had no experience with Maya before and it always takes me a while to get the hang of new programs, I didn't finish it in time. I worked on it more at home after class, and in total it took me about four hours to finish... First I created the back of the chair (back legs included) as one solid cuboid and used booleans to cut out the middle sections from the top and bottom. I then created the seat of the chair and the front legs separately, as well as all the curved bars on the back of the chair. I then used scaling to get the correct shapes. The cushion was made by extruding another cuboid on top of the seat. Here is the reference we had to work from:

Even though I found it difficult and had some problems with the faces/vertex and made plenty of mistakes; I've learnt how to extrude, mirror, scale, insert edge loops to shapes to make them curve, and how to cut out shapes using booleans while modelling this chair. The cushion doesn't look much like a cushion because of the sharp edges and hard surfaces, which is something I intend to correct once I have learnt more techniques in Maya. But for now, I'm quite pleased with the result.

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